Here are the changes of the characters in World of Warcraft
Hunters
- Arcane Shot: Ranks 1-5 will once again deal bonus damage based on attack power.
- Aspect of the Viper effect increased.
- Freezing Trap is no longer limited to one target at a time.
- Pet leveling speed has been increased.
Druids
- Lifebloom: When this ability is refreshed it will take on the strength of the incoming Lifebloom effect, rather than maintain the existing strength.
- Ravage: The damage multiplier on this ability has been increased from 350% to 385%.
Mages
- Cold Snap (Frost) cooldown reduced. It is now in the Ice Block position in the talent tree. This ability will no longer reset the cooldown on Fire Ward.
- Conjure Mana Gem mana restore variance substantially reduced, (Rank 5 – Emerald) now restores 2340 to 2460 mana and has three charges.
- Ice Block (Frost) is now available on the trainer to all mages at level 30.
- Icy Veins (NEW Frost Talent) decreases casting time of all spells by 20% and increases the chance your chilling effects will freeze the target by 10%. Lasts 20 sec. 3 min cooldown. It is now in the Cold Snap position in the talent tree.
Paladins
- Crusader Strike (Retribution) now causes 110% of weapon damage and no longer gains any bonus from spell damage.
- Righteous Fury: This spell will no longer cost twice the listed mana to cast.
- Sanctified Judgements (Retribution) now returns 80% of the Seal’s mana cost, increased from 50%.
Rogues
- Ambush: The damage multiplier on this ability has been increased from 250% to 275%.
- Cheat Death: When multiple attacks land simultaenously, all those resolved after the attack which triggered Cheat Death will now have their damage reduced by 90% as intended. However, the combat log will still report them doing full damage.
- Hemorrhage: Rank 4 of this ability no longer has its charges consumed by non-physical attacks and spells.
- Hemorrhage weapon damage reduced from 125% to 110%, but the damage debuff has been increased.
- Hemorrhage: This ability now correctly does additional damage when its debuff has already been applied.
- Preparation now resets the cooldown of Shadowstep and no longer resets the cooldown of Adrenaline Rush.
- Shadowstep now adds a 3 second, 70% movement speed increase.
- Sinister Calling now also increases the percentage damage bonus of Hemorrhage and Backstab by 2/4/6/8/10%.
Shaman
- Lightning Shield mana cost reduced.
- Water Shield now restores mana periodically regardless of how many charges remain. Duration increased to 10 minutes.
Warlock
- The health cost taken from the Warlock after using Health Funnel will now remain consistent between uses.
Warrior
- Defiance: The expertise granted by this talent now works properly in all stances.
- Warriors no longer lose rage when using a macro to enter a stance they’re already in.
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